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D

deal(int, int, int) - Method in class Dealing
This function alters this Dealing instance, where dealTo returns a copy of itself in which the specified card has been dealt to the specified player
deal(int, Card) - Method in class Dealing
This function alters this Dealing instance, where dealTo returns a copy of itself in which the specified card has been dealt to the specified player
dealCards(Dealing) - Method in class KripkeModel
Updates the Kripke model so that all agents know what cards they have been dealt
dealCardTo(int, DealingState) - Method in class StateDealingMap
 
Dealing - Class in <Unnamed>
A Dealing contains the information about which cards are held by whom and which cards are in the envelope.
Dealing(int[][]) - Constructor for class Dealing
 
Dealing(int[]) - Constructor for class Dealing
Empty valuation with a specified size (empty means every card belongs to no one (-1)).
Dealing(Dealing) - Constructor for class Dealing
 
dealing - Variable in class Dealing
 
dealing - Variable in class DealingState
 
dealing - Variable in class Table
 
dealing - Variable in class Table.Initializer
 
dealingReady - Variable in class Table.Initializer
 
DealingState - Class in <Unnamed>
A class that represents a specific moment during the dealing.
DealingState(Dealing, Card) - Constructor for class DealingState
 
dealNCardsTo(int, Dealing, int) - Method in class StateDealingMap
Wrapper function
dealNCardsTo(int, DealingState, int) - Method in class StateDealingMap
 
dealPanel - Variable in class Table.Initializer
 
DealPanel() - Constructor for class Table.Initializer.DealPanel
 
dealTo(int, int, int) - Method in class Dealing
 
DefaultButton() - Constructor for class Table.Initializer.DefaultButton
 
DefaultListener(Table.Initializer.DefaultButton) - Constructor for class Table.Initializer.DefaultButton.DefaultListener
 
defaultSettings() - Method in class Table.Initializer
 
defaultStrat(Player) - Method in class AccusationStrategy
Default Strategy: if an agent knows all cards in the envelope, they will make an accusation
defaultStrat(Player) - Method in class SuspicionStrategy
The default strategy: suspect cards you do not yet know
defaultStrategy(CardSet, CardSet) - Method in class ResponseStrategy
The default strategy: if the agent has multiple cards, show a random one
defButton - Variable in class Table.Initializer.DefaultButton.DefaultListener
 
doesConsider(Formula) - Method in class AbstractPlayer
Check to see if this agent considers a formula possible
doesKnow(Formula) - Method in class AbstractPlayer
Check to see if this agent knows a formula
doInBackground() - Method in class Cluedo.GameWorker
 
doInBackground() - Method in class Cluedo.NewGameWorker
 
doInBackground() - Method in class Cluedo.RestartWorker
 
doInBackground() - Method in class Cluedo.RoundWorker
 
doInBackground() - Method in class Cluedo.StepWorker
 
done() - Method in class Cluedo.GameWorker
 
done() - Method in class Cluedo.NewGameWorker
 
done() - Method in class Cluedo.RestartWorker
 
done() - Method in class Cluedo.RoundWorker
 
done() - Method in class Cluedo.StepWorker
 
done - Variable in class GameLoop
 
done - Variable in class PlayableAccusationStrategy.AccusationGUI.AccusationPanel.AccusationDoneListener
 
done - Variable in class PlayableSuspicionStrategy.SuspicionGUI.SuspicionPanel.SuspicionListener
 
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