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O

OKButton() - Constructor for class Table.Initializer.OKButton
 
okButton - Variable in class Table.Initializer.OKButton.OKListener
 
OKListener(Table.Initializer.OKButton) - Constructor for class Table.Initializer.OKButton.OKListener
 
optimalStrategy(Player, CardSet, CardSet, int) - Method in class ResponseStrategy
The optimal strategy: if the agent knows the other agent knows one of the cards, show that one.
Or - Class in <Unnamed>
Implements the disjunction of two or more Formulas
Or(Formula...) - Constructor for class Or
Initialize a disjunction of two or more disjuncts
out - Variable in class GameLoop
 
outField - Variable in class Cluedo
 
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